*01-16-2017* (Finite)
CONTENT: Adding green rare relic Tingsha
CONTENT: Adding uncommon relic Pantograph
CONTENT: Flex returns to the game in a modified form.
CONTENT: Updating assets for the city
GAMEPLAY: Block Potion gets buffed
GAMEPLAY: Distraction and Infernal Blade upgrades buffed.
GAMEPLAY: Fiendfire is now Pool 2+.
GAMEPLAY: Immolate nerfed.
GAMEPLAY: Metallicize deprecated.
GAMEPLAY: Relic System v3. Prepopulated relic tier pools ensure fair daily runs and easier debugging
GAMEPLAY: TarPuddle event replaces BallPit
GAMEPLAY: ToughBandages is now uncommon
GAMEPLAY: wift Potion gets buffed
NAMING: Bathe in Blood renamed to Reaper.
NAMING: Duplication renamed to Dual Wield.
NAMING: Invincible is now Barricade.
NAMING: Renaming the forest -> the beyond
NAMING: Thrillseeker renamed to Berserk.
UX: Deck View Screen during Character Select screen now has a back button and the player is able to embark from that screen.
UX: Randomization of city scene implemented. Scene randomization can be tested by right clicking during the game (TEMPORARY)
BUG FIX: Exhausting cards race condition no longer strangely interacts with cards like Exhume.